Echoes of Divergent Self
Spell 9 · Arcane, Occult
A epic spell for Pathfinder 2e.
"The water holds no mirror, only the path not taken."
Stats
- Traditions: Arcane, Occult
- Cast: 2 actions somatic, verbal, material (shard of glass)
- Range: 30 feet
- Duration: Sustained up to 1 minute
Effect
You summon a counterpart of yourself drawn from a timeline where you made a different choice. The duplicate materializes within a pool of black water that offers no reflection, as if the surface itself refuses to show what is not here. The pool is 5 feet across and hovers in the space you target. Critical Success: The duplicate is fully independent, possessing your level, ability scores, and spell slots (treated as a creature with the same statistics as you, except it cannot use class features that require personal experience. It can act on its own turn, using the three‑action economy, and can cast any spells you know that are of a rank equal to or lower than the spell’s rank. While the spell is sustained, you and the duplicate share a telepathic bond; you each gain a +2 status bonus to Perception to sense the other’s location. Success: The duplicate appears, but it is bound to your will, acting only on your command and lacking its own actions beyond a single reaction each round. It can still cast one spell of a rank up to the spell’s rank as a single action. Failure: The pool shatters, creating a splash of mirror‑less water that deals 3d6 mental damage to all creatures within 10 feet (reflex save). No duplicate is summoned. Critical Failure: The spell backfires, pulling a hostile version of yourself from the alternate timeline. That hostile duplicate appears with the same statistics as on a success, but it is an enemy and immediately acts against you.
Heightened (+2)
When you heighten this spell to 11th rank, the duplicate’s level increases by 2, its telepathic bond extends to a +4 status bonus, and the pool expands to a 15‑foot radius. You may sustain the spell for up to 5 minutes, and the duplicate can now use two actions per round instead of one.
Tags: summoning, alternate-self, reflectionless
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