Gobelin Noir Corrompu
Large aberration · CR 6
A classic monster for D&D 5e.
Abilities
- STR: 18 (+4)
- DEX: 12 (+1)
- CON: 18 (+4)
- INT: 10 (+0)
- WIS: 12 (+1)
- CHA: 15 (+2)
Stats
- Armor Class: 15 (natural armor)
- Hit Points: 112 (15d10 + 30)
- Speed: 30 ft., climb 20 ft.
- Saves: Con +7, Wis +5
- Challenge: 6 (2,300 XP)
Concept
Un Gobelin noir , corrompu par la magie des illithid a cause de cristaux implentés dans sa tete.
Signature Move
Once per encounter it takes the thing the party relies on most and turns it briefly against them.
Weakness
It cannot cross a threshold it has been formally invited through.
Tactics
It fights to teach a lesson, not to win — which is worse.
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